PSB: Are there any secrets you hid in any of your past games that remain undiscovered? And I really hope that now with Shenmue III, it will again find a place in the hearts of everyone who plays it. YS: That would be the Virtua Fighter and Shenmue series. Looking back, what are some of the projects you’ve worked on that you’re most proud of? PSB: You’ve been directly involved in some of the most influential games of all time over the past 35 years, including Outrun, Virtua Fighter, Daytona USA, and, of course, Shenmue - among many, many others. I feel confident that we made an even better Shenmue game. YS: I made the game with that image of joyful fans always in mind, and it made Shenmue III grew in scale and quality. Looking back four years later, what kind of effect did that outpouring of fan support have on you, or on the development of the game? PSB: Revisiting PlayStation’s 2015 E3 press conference announcement, it’s still emotional watching videos of fans’ reactions to the announcement of Shenmue III. And I hope to continue the series as long as people are interested. Rushing to tie up the plot here would have made for a flat game. YS: The series will not end with Shenmue 3. PSB: Is Shenmue III planned as the final game in the series, or have you explored the idea of continuing Ryo’s story in the future? My earlier works focused almost exclusively on arcade games where gameplay time is rather short, and the impetus came when I found myself wanting to do a home console RPG where I could take the proper time to get messages across. As the interviewer was intriguing, I decided to choose SEGA. Yu Suzuki: At first, I was aiming for a job as a system engineer of large computer system at the time and had some interviews, but I also took one interview for a video game company-that company happened to be SEGA. PlayStation.Blog: Can you tell us about how you got your start in games, and how that led to the development of the original Shenmue? Read on to learn about Suzuki san’s plans for the Shenmue series, the projects he’s most proud of, and what he really thinks of forklifts. We had a chance to speak with Yu Suzuki, the legendary designer whose name is attached to dozens of titles including Virtua Fighter, Out Run, Daytona USA, and After Burner - and who more recently (relatively speaking) directed the original Shenmue, its 2001 sequel, and now Shenmue III. S henmue III releases on PS4 on November 19 - that’s less than three weeks! - continuing the story of one of gaming’s most influential series.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |